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Karsite Grip: Difference between revisions
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HarveyPekar (talk | contribs) mNo edit summary |
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| damage = 8d8 | | damage = 8d8 | ||
| damage type = Force | | damage type = Force | ||
| save = DEX | |||
| save dc = 20 | |||
| on save = Targets still take half damage. | |||
| range = ranged | | range = ranged | ||
| range m = 60 | | range m = 60 |
Revision as of 07:16, 29 December 2023
Karsite Grip is a level 6 evocation spell. This spell, cast once per round by the Crown of Karsus on Honour Mode. fires a deadly and disoriented force beam between up to four targets. It cannot be learned by players and is only used by NPCs.
Description
Crush a creature's being with pure Netherese energy that can fork across to three other targets within 8m.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Dazed
Duration: 1 turn
- Has Disadvantage on Wisdom Saving throws, can't take Reactions, and loses the Dexterity bonus to their Armour Class.
- Removed if an ally Helps this creature.
Condition: Weak Grip
Duration: 1 turn
- Has Disadvantage on Attack rolls and Strength Saving throws.
- Removed if an ally Helps this creature.
How to learn
(Information not yet added.)