Ad placeholder
Pushing Attack (Melee): Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Added on miss/range) |
HiddenDragon (talk | contribs) (Added higher levels) |
||
Line 18: | Line 18: | ||
| aoe ft = | | aoe ft = | ||
| save = STR | | save = STR | ||
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}} | |||
| class learns at level 3 = Battle Master | | class learns at level 3 = Battle Master | ||
| granted by feats = Martial Adept | | granted by feats = Martial Adept | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 22:23, 26 December 2023
Template:Up to date
Pushing Attack (Melee) is a Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
Description
Spend a superiority die to deal an additional 1d8Physical damage and possibly push the target back 4.5 m / 15 ft.
Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll (On Miss: Does not spend Superiority Dice.)
- STR Save
- Range: Normal weapon range