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Self-Detonate: Difference between revisions
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| image = Generic Explosion.webp | | image = Generic Explosion.webp | ||
| concentration = | | concentration = | ||
| damage = | | damage = 4d12+26 | ||
| | | damage type = Fire | ||
| attack roll = | | attack roll = | ||
| recharge = | | recharge = | ||
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| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| save = DEX | | save = DEX | ||
| save dc = 18 | |||
| on save = Targets still take half damage. | |||
| additional = | | additional = | ||
| condition = | | condition = |
Revision as of 21:38, 26 December 2023
Template:Up to date
Self-Detonate is a free action used by Steel Watcher (creature). This ability detonates the Steel Watcher, dealing heavy Fire damage that ignores resistances and immunities. This ability also triggers if the Steel Watcher is brought to 0 Hit Points.
Description
Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.Hellfire ignores Resistance and Immunity to Fire damage.
Properties
- Damage:
- 4d12 + 26 (30~74) Fire
- Details:
- Range: Self
- DEX Save (DC 18) (On Save: Targets still take half damage.)
How to learn
Used by creatures: Steel Watcher (creature), and Hellfire Watcher