Template:Weapon page: Difference between revisions

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</noinclude><includeonly>{{#cargo_store: _table = weapons
</noinclude><includeonly>{{#cargo_store: _table = weapons
| cannot_dual_wield = {{{can't dual wield}}}
| ammunition = {{{ammunition | no}}}
| finesse = {{{finesse | no}}}
| heavy = {{{heavy | no}}}
| light = {{{light | no}}}
| loading = {{{loading | no}}}
| reach = {{{reach | no}}}
| thrown = {{{thrown | no}}}
| cannot_dual_wield = {{{can't dual wield | no}}}
| dippable = {{{dippable | no}}}
| range_m = {{#switch: {{{melee or ranged}}}
| range_m = {{#switch: {{{melee or ranged}}}
   | melee = {{#if: {{{reach|}}} | 1.5 | 2.5 }}
   | melee = {{#if: {{{reach|}}} | 1.5 | 2.5 }}

Revision as of 20:40, 5 March 2023

This template generates entire pages for individual weapons in the game, such as Longsword (not to be confused with Longswords) or Worgfang.

Following is an example of usage with all possible template parameters shown. This describes a made up Longsword which for some reason deals an extra 1d4 Fire damage and is Heavy (longswords normally aren't). If you're ever unsure what to type, simply leave the parameter empty.

{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Longsword Icon.png
| description = <!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| quote = The in-game flavor text in the item's tooltip.
| category = martial <!-- martial or simple -->
| melee or ranged = melee <!-- melee or ranged, duh -->
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| type = Longswords <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d8 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = 1d10 + 2 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = 1d4 Fire <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| weight kg = 1.35
| weight lb = 2.7
| price = 75
| actions = <!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->
* {{Pommel Strike}}
* {{Lacerate}}
* {{Rush Attack}}
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Super Cool Ability:''' Once per [[Long Rest]] you can use this awesome ability of this weapon.
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
This is a made-up weapon.  You cannot obtain it anywhere in the game.
}}

See here for the result of the above: Template:WeaponPage/Example

Note that the template even adds the page to the correct categories. And for the same reason, it shouldn't be invoked here for the purpose of showing how the results look; that would result in this template page being added to the categories to which weapon pages are added.

This template defines the table "weapons". View table.