Ad placeholder
Hypnotic Gaze: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Added warning) |
HiddenDragon (talk | contribs) (Updated save fields) |
||
Line 10: | Line 10: | ||
| recharge = Long Rest | | recharge = Long Rest | ||
| range = melee | | range = melee | ||
| save = WIS | |||
| save dc = caster | |||
| condition = Hypnotic Gaze | | condition = Hypnotic Gaze | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = WIS | | condition save = WIS | ||
| condition dc = caster | |||
| additional = | | additional = | ||
}} | }} | ||
{{WizardNavbox}} | {{WizardNavbox}} |
Revision as of 23:42, 22 December 2023
Hypnotic Gaze is an Enchantment class action that attempts to Incapacitate a creature. You can maintain your gaze to keep it going
Description
and a creature. It cannot attack you. It cannot act.
You can your Hypnotic Gaze each turn to extend its duration.The condition ends upon taking damage.
Properties
- Cost:
- Action
- Details:
- Melee: 1.5 m / 5 ft
- Recharge: Long rest
- WIS Save (Spell save DC)
Condition: Hypnotic Gaze
Duration: 2 turns
Spell save DC Wisdom saving throw
- Can't move or take actions, bonus actions, or reactions.
- Spellcaster has Advantage on Ability Checks in dialogue.
- Removed upon taking damage.
- Duration can be extended with
How to learn
Classes:
- Class level 2: Enchantment