Ad placeholder
Flail of Paralysis: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
HiddenDragon (talk | contribs) (Updated damage fields) |
||
Line 6: | Line 6: | ||
| range = melee | | range = melee | ||
| cost = action | | cost = action | ||
| damage = | | damage = weapon | ||
| damage type = t | |||
| condition = Paralysed | | condition = Paralysed | ||
| condition duration = 1 | | condition duration = 1 |
Revision as of 22:24, 22 December 2023
Flail of Paralysis is a weapon action that allows Flind to deal Bludgeoning damage and possibly a creature.
Description
Strike a creature with the Flail of Dread Skulls and possibly Paralyse it.
Properties
- Cost:
- Action
- Damage:
- Normal weapon damage
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
Condition: Paralysed
Duration: 1 turn
Spell save DC Constitution saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the creature automatically succeed.
- Any Attack roll made against this creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.
How to learn
Used by creatures: Flind