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Devour (Animate Dead Ghoul): Difference between revisions
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HiddenDragon (talk | contribs) (Updated damage fields) |
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| cost = action | | cost = action | ||
| concentration = | | concentration = | ||
| damage = | | damage = 3d10 | ||
| | | damage type = Slashing | ||
| damage modifier = finesse | |||
| extra damage = 3d10 | |||
| extra damage type = Healing | |||
| attack roll = yes | | attack roll = yes | ||
| recharge = | | recharge = | ||
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| range ft = | | range ft = | ||
| additional = | | additional = | ||
| | | higher levels = | ||
| condition = | | condition = | ||
| condition save = | | condition save = |
Revision as of 21:11, 22 December 2023
Template:Up to date
Devour is a Class Action commonly used by Ghouls and Flying Ghouls. This ability allows the user to bite down on a disabled opponent, inflicting great damage.
Description
Bite a knocked down, prone, or sleeping target, and deal 3d10 + Strength ModifierSlashing damage. Heal that many hit points.
Properties
- Cost:
- Action
- Damage:
- 3d10 (3~30) + Strength or Dexterity modifier Slashing
- + 3d10 (3~30) hit points
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
How to learn
Used by creatures: Ghoul, and Flying Ghoul