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Rush: Difference between revisions
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| summary = '''Rush''' is an Action available to [[Hellsboar]]s. This ability allows users to rush forward and damage all enemies and objects in a line. | | summary = '''Rush''' is an Action available to [[Hellsboar]]s. This ability allows users to rush forward and damage all enemies and objects in a line. | ||
| description = Charge forward and attack all enemies and objects in the way. | | description = Charge forward and attack all enemies and objects in the way. | ||
| warning = Doesn't provoke Opportunity Attacks. | |||
| image = Boar Charge.webp | | image = Boar Charge.webp | ||
| cost = action | | cost = action |
Revision as of 11:30, 22 December 2023
Rush is an Action available to Hellsboars. This ability allows users to rush forward and damage all enemies and objects in a line.
Description
Charge forward and attack all enemies and objects in the way.Doesn't provoke Opportunity Attacks.
Properties
- Cost:
- Action
- Damage:
- 1d6 (1~6) + Strength modifier Slashing
- Details:
- Attack roll
- Range: 9 m / 30 ft
Condition: Hamstrung
Duration: 2 turns
- Movement Speed reduced by 50%.
- Removed by healing.
How to learn
Used by creatures: Vengeful Boar, Hellsboar, and Tusk