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Enrage: Difference between revisions
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| summary = '''Enrage''' is a {{SAI|Wild Shape: Owlbear}} Action. | | summary = '''Enrage''' is a {{SAI|Wild Shape: Owlbear}} Action. | ||
| description = Give in to the owlbear's base instincts to increase your [[Strength]] by 2 and possibly make nearby creatures {{Cond|Fearful}} | | description = Give in to the owlbear's base instincts to increase your [[Strength]] by 2 and possibly make nearby creatures {{Cond|Fearful}} | ||
| warning = {{Prereq|Can only have temporary hit points | | warning = {{Prereq|Can only have temporary hit points from one source.}} | ||
| image = Rage Bear Heart.webp | | image = Rage Bear Heart.webp | ||
| cost = bonus | | cost = bonus |
Revision as of 10:39, 22 December 2023
Template:Up to date
Enrage is a
Action.Description
Give in to the owlbear's base instincts to increase your Strength by 2 and possibly make nearby creaturesCan only have temporary hit points from one source.
Properties
- Cost:
- Bonus action
- Details:
- Range: 18 m / 60 ft
- CON Save
Condition: Owlbear's Rage
Duration: 3 turns
- The owlbear is enraged! Strength increased by 2.
- The owlbear has resistance to all Physical damageTTactician
Condition: Fearful
Duration: 1 turn
- Has Disadvantage on Ability Checks and Attack rolls.
- It must run from the source of its fear and cannot take any additional actions.
- Targets can make a Saving throw to shake off this effect if they end their turn out of sight from their source of fear.
How to learn
Used by creatures: Wild Shape: Owlbear