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Heal: Difference between revisions

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| summary = This spell allows spellcasters to substantially heal a target by recovering Hit Points and removing Diseases.
| summary = This spell allows spellcasters to substantially heal a target by recovering Hit Points and removing Diseases.
| description = Heals a target's wounds and remove Blindness and any Diseases.
| description = Heals a target's wounds and remove Blindness and any Diseases.
 
| warning = {{Prereq|No effect on undead and constructs.}}
{{Prereq|No effect on undead and constructs.}}
| cost = action, spell6
| cost = action, spell6
| attack roll =
| attack roll =

Revision as of 10:39, 22 December 2023

Template:Up to date

Heal.webp

Heal is a level 6 evocation spell. This spell allows spellcasters to substantially heal a target by recovering Hit Points and removing Diseases.

Description

Heals a target's wounds and remove Blindness and any Diseases.

No effect on undead and constructs.

Properties

Cost
Action + Level 6 Spell Slot
Healing
Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

Notes

  • Range of spell changed from 1.5 m / 5 ft to 18 m / 60 ft, similar to DnD 5e, as of Patch 5
  • Casting this spell on the Dark Urge will restore a different memory depending on whether or not Orin the Red has been defeated.

External Links

Heal on the Forgotten Realms Wiki