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Grand Slam: Difference between revisions
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HiddenDragon (talk | contribs) (Added save dc/on save) |
HiddenDragon (talk | contribs) (Added warning) |
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| weapons = Corpsegrinder | | weapons = Corpsegrinder | ||
| description = Slam your weapon into the ground, dealing additional {{DamageType|Thunder}} damage equal to your [[proficiency bonus]], thunderously impacting nearby foes and possibly pushing them away. | | description = Slam your weapon into the ground, dealing additional {{DamageType|Thunder}} damage equal to your [[proficiency bonus]], thunderously impacting nearby foes and possibly pushing them away. | ||
| warning = {{Prereq|The target can't be pushed if it is Large or Huge in size.}} | |||
| damage = weapon | | damage = weapon | ||
| extra damage = prof | | extra damage = prof |
Revision as of 09:26, 22 December 2023
Grand Slam is a weapon action granted by Corpsegrinder.
Description
Slam your weapon into the ground, dealing additional Thunder damage equal to your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.
The target can't be pushed if it is Large or Huge in size.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- +
- Details
- DEX Save (Weapon action DC) (On Save: Targets still take half damage.)
- AoE: 3 m / 9.8 ft (Radius)
- Recharge: Short rest
How to learn
Granted by the weapons: