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Sleep: Difference between revisions

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| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| description = Put creatures into a magical slumber. Select targets up to a combined 24 [[Hit Points]].
| description = Put creatures into a magical slumber. Select targets up to a combined 24 [[Hit Points]].
 
| warning = {{Prereq|The condition ends upon taking damage.}}
{{Prereq|The condition ends upon taking damage.}}
| cost = action, spell1
| cost = action, spell1
| attack roll =  
| attack roll =  

Revision as of 09:18, 22 December 2023

Template:Up to date

Sleep.webp

Sleep is a level 1 enchantment spell. It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.

Description

Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.

The condition ends upon taking damage.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Range: 18 m / 60 ft

At higher levels

Upcast: Affect creatures with more hit points at higher levels. The total hit points of creatures this spell can affect is increased by 8 hit points per level.

Condition: Sleeping

Sleeping Sleeping

Duration: 2 turns

How to learn

Classes:

Feats:

Notes

  • This spell cannot be used against the undead nor creatures immune to magical sleep. Magical sleep immunity is most commonly seen among races with Fey Ancestry. For those who are not born with this immunity an Elixir of Peerless Focus can grant the same benefit.

External Links