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Piercing Strike: Difference between revisions
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{{WeaponActionPage | {{WeaponActionPage | ||
| weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks | | weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks | ||
| description = Stab an enemy and possibly inflict {{cond|Gaping Wounds}}. | | description = Stab an enemy and possibly inflict {{cond|Gaping Wounds}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''. | ||
[[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''. | |||
| damage = weapon | | damage = weapon | ||
| range = weapon | | range = weapon |
Revision as of 07:13, 22 December 2023
Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, javelin, pike, rapier, shortsword, trident, or war pick in their main hand.
Description
Stab an enemy and possibly inflict . Undead and Constructs can't suffer Gaping Wounds.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- Details
- Attack roll
- CON Save
- Range: Normal weapon range
- Recharge: Short rest
Condition: Gaping Wounds
Duration: 2 turns
How to learn
Granted by wielding the following weapon types with proficiency: