Ad placeholder
Piercing Strike: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
| range = weapon | | range = weapon | ||
| attack roll = yes | | attack roll = yes | ||
| cost = | | cost = action | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| condition = Gaping Wounds | | condition = Gaping Wounds |
Revision as of 22:11, 18 December 2023
Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, javelin, pike, rapier, shortsword, trident, or war pick in their main hand.
Description
Stab an enemy and possibly inflict . Undead and Constructs can't suffer Gaping Wounds.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Condition: Gaping Wounds
Duration: 2 turns
How to learn
Granted by wielding the following weapon types with proficiency: