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Defensive Flourish (Melee): Difference between revisions

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| condition duration = 1
| condition duration = 1
| additional = ''You must be wielding a melee weapon''
| additional = ''You must be wielding a melee weapon''
| higherlevels = * At level 5 with {{SAI|Improved Bardic Inspiration}} the damage bonus increases to {{C|{{DieIcon|d8|Physical}}1d8}}
| higher levels = * At level 5 with {{SAI|Improved Bardic Inspiration}} the damage bonus increases to {{C|{{DieIcon|d8|Physical}}1d8}}
* At level 10 with {{SAI|Improved Bardic Inspiration}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
* At level 10 with {{SAI|Improved Bardic Inspiration}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| variants = Defensive Flourish (Melee), Defensive Flourish (Ranged)
| variants = Defensive Flourish (Melee), Defensive Flourish (Ranged)

Revision as of 09:15, 16 December 2023

Defensive Flourish Melee.webp

Defensive Flourish (Melee) is a College of Swords College of Swords Action. This flourish manoeuvre allows the Bard to use a Bardic Inspiration Bardic Inspiration to deal extra damage to enemies with Melee Weapons and increase their own Armour Class if it hits.

Description

Attack defensively, increasing your Armour Class Armour Class by 4 if you hit.

Properties

Cost:
Action
Cost on hit:
Bardic Inspiration Charge
Damage:
Weapon Damage TypesPhysical
+
D6 Physical.png 1d6 (1~6) Damage TypesPhysical
Details:
Attack roll
 Range: Normal weapon range

You must be wielding a melee weapon

At Higher Levels

Variants

Condition: Defensive Flourish

Defensive Flourish Defensive Flourish

Duration: 1 turn

How to learn

Classes: