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'''Brithvar''' is a Duergar located in [[Grymforge]]. Brithvar is the leader of a group of Duergar mercenaries hired by [[Nere|True Soul Nere]] to find and/or excavate [[The Adamantine Forge (Location)|the Adamantine Forge]]. | '''Brithvar''' is a Duergar located in [[Grymforge]]. Brithvar is the leader of a group of Duergar mercenaries hired by [[Nere|True Soul Nere]] to find and/or excavate [[The Adamantine Forge (Location)|the Adamantine Forge]]. | ||
== Act One == | |||
Like many of the Duergar at Grymforge, Brithvar holds no real loyalty towards the Absolute and resents Nere for withholding his money. While initially suspicious of the player, as his ability as a Duergar to detect [[Illithid]] presences makes him believe them to be a True Soul, he can be convinced otherwise and talked into leading a mutiny against Nere, causing roughly half the Duergar to fight him alongside the player once he is released. Afterwards, he and the surviving Duergar will leave Grymforge after a Long Rest before any Absolutist reinforcements can show up. He can be persuaded or intimidated into leaving the gnome slaves behind before he leaves, allowing them to head back to Baldur's Gate. | |||
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Revision as of 02:53, 13 December 2023
Brithvar | |||||||
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Stats | |||||||
Level 5 | |||||||
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Race | [[Duergar|Duergar]] | ||||||
Type | Humanoid | ||||||
HP | 36 | ||||||
AC | 16 | ||||||
Movement Speed | 8m / 25ft | ||||||
Size | Medium | ||||||
Weight | 50kg / 100lbs | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Grymforge | ||||||
This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
Brithvar is a Duergar located in Grymforge. Brithvar is the leader of a group of Duergar mercenaries hired by True Soul Nere to find and/or excavate the Adamantine Forge.
Act One
Like many of the Duergar at Grymforge, Brithvar holds no real loyalty towards the Absolute and resents Nere for withholding his money. While initially suspicious of the player, as his ability as a Duergar to detect Illithid presences makes him believe them to be a True Soul, he can be convinced otherwise and talked into leading a mutiny against Nere, causing roughly half the Duergar to fight him alongside the player once he is released. Afterwards, he and the surviving Duergar will leave Grymforge after a Long Rest before any Absolutist reinforcements can show up. He can be persuaded or intimidated into leaving the gnome slaves behind before he leaves, allowing them to head back to Baldur's Gate.