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Telekinesis: Difference between revisions

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| school = Transmutation
| school = Transmutation
| ritual =  
| ritual =  
| classes = Sorcerer, Wizard
| classes = Sorcerer, Wizard, Cleric
| class learns at level 9 = Sorcerer, Wizard
| class learns at level 9 = Sorcerer, Wizard, Cleric (Knowledge Domain)
| class learns at level 2 =  
| class learns at level 2 =  
| races =  
| races =  

Revision as of 18:25, 9 December 2023

Telekinesis.webp

Telekinesis is a level 5 transmutation spell. This spell allows spellcasters to throw creatures and objects around with only their mind.

Description

Throw a creature or object up to 18 m / 60 ft with a thought. Once per turn, you can use Telekinesis again without expending a Spell Slot. Heavier items deal more damage when thrown in this manner.

Duration: 10 turns

Properties

Cost
Action + Level 5 Spell Slot
Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Telekinesis

Telekinesis Telekinesis

Duration: 10 turns

Strength saving throw

  • Once per turn, the affected entity can telekinetically throw a creature or object again without expending a Spell Slot

How to learn

Classes:

Granted by the following items:

Visuals

External Links