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Animate Dead: Skeleton: Difference between revisions

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| school = Necromancy
| school = Necromancy
| ritual =  
| ritual =  
| other ways to learn = * This spell is a variation of {{SAI|Animate Dead}}.
| summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|skeleton|Skeleton}} that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.
| summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|skeleton|Skeleton}} that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.
| description = Create a [[Skeleton]] that specialises in ranged combat.
| description = Create a [[Skeleton]] that specialises in ranged combat.
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| area condition 4 =  
| area condition 4 =  
| higher levels =  
| higher levels =  
| variants =  
| variant of = Animate Dead
| notes = * Patch 3 introduced a bug where skeletons summoned by this spell do not have weapons.
| notes = * Patch 3 introduced a bug where skeletons summoned by this spell do not have weapons.
| video =  
| video =  
}}
}}

Revision as of 21:14, 8 December 2023

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Animate Dead Skeleton.webp

Animate Dead: Skeleton is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create a File:Portrait skeleton.png Skeleton that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.

Description

Create a Skeleton that specialises in ranged combat.

The target must be a Medium or Small corpse.

Properties

Cost
Action + Level 3 Spell Slot
Details
 Range: 3 m / 10 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

This spell is a variation of:
Animate Dead Animate Dead

Notes

  • Patch 3 introduced a bug where skeletons summoned by this spell do not have weapons.