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Let the Slaughter Begin: Difference between revisions
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{{ up to date | 2023-12-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{ActionPage | {{ActionPage | ||
| summary = '''Let the Slaughter Begin''' is a special Class Action available to the [[Slayer]]. The Slayer uses this ability to brand nearby creatures, dazing them and increasing their defence after they kill them. | | summary = '''Let the Slaughter Begin''' is a special Class Action available to the [[Slayer]]. The Slayer uses this ability to brand nearby creatures, dazing them and increasing their defence after they kill them. | ||
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| variants = | | variants = | ||
| condition = Bhaal's Murderous Mark | | condition = Bhaal's Murderous Mark | ||
| condition duration = | | condition duration = 4 | ||
| condition save = | | condition save = | ||
| condition2 = Dazed | | condition2 = Dazed |
Revision as of 07:19, 7 December 2023
Let the Slaughter Begin is a special Class Action available to the Slayer. The Slayer uses this ability to brand nearby creatures, dazing them and increasing their defence after they kill them.
Description
Brand nearby creatures with a sinister mark so that their deaths make you harder to kill.
Marked targets are , and when they die, you gain +1 bonus to Armour Class.
Properties
Condition: Bhaal's Murderous Mark
Duration: 4 turns
- Affected entity's death grants a +1 Armour Class bonus to the Slayer.
Condition: Dazed
Duration: 1 turn
- Has Disadvantage on Wisdom Saving throws, can't take Reactions, and loses the Dexterity bonus to their Armour Class.
- Removed if an ally Helps this creature.
How to learn
Used by creatures: Slayer