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Sword of Justice: Difference between revisions
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| handedness = two-handed <!-- one-handed, versatile, two-handed --> | | handedness = two-handed <!-- one-handed, versatile, two-handed --> | ||
| type = Greatswords <!-- One of [[Category:Weapon Types]]. --> | | type = Greatswords <!-- One of [[Category:Weapon Types]]. --> | ||
| rarity = uncommon <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary --> | | rarity = uncommon <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 2d6 + 1 <!-- Must follow this exact strict format, with the "+ X" being optional. --> | | damage = 2d6 + 1 <!-- Must follow this exact strict format, with the "+ X" being optional. --> |
Revision as of 06:00, 17 February 2023
Sword of Justice is an uncommon, lightly enchanted (+1) special variant of the Greatswords family of weapons. It is a martial melee weapon that's wielded with both hands.
The words 'Deliverance. Justice. Vengeance.' are engraved on the base of this sword. They echo in your mind.
Properties
- Damage
- 2d6 + 1 (3~13) + Strength modifier Slashing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 700 gp
Special
The holder of this item gains:
- Tyr's Protection: Surround a creature with a shimmering field of magic that increases its Armour Class by 2. Spell ends when the Sword of Justice is unequipped.
- Applies Shield of Faith to a creature within range.
- Range: 18 m / 60 ft
- Concentration:
Required
- Duration: until Long Rest
Where to find
- Dropped by Anders in The Tollhouse on The Risen Road (X:110, Y:560) or given as a reward for killing Karlach in Hunt the Devil.