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Zephyr Break: Difference between revisions

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|condition=Off Balance
|condition=Off Balance
|condition save=STR
|condition save=STR
|condition dc=caster
|condition duration=2
|condition duration=2
|damage=6d6
|damage=6d6

Revision as of 13:41, 30 November 2023

Gust of Wind.webp

Zephyr Break is a weapon action granted by Nyrulna.

Description

Zephyr Break imitates the effects of the spell Gust of Wind Gust of Wind while dealing thunder damage.

Properties

Cost
Action
Damage
D6 Thunder.png 6d6 (6~36) Damage TypesThunder
Details
Attack roll
 Range: 12 m / 40 ft
Recharge: Short rest

Condition: Off Balance

Off Balance Off Balance

Duration: 2 turns

Spell save DC  Strength saving throw

How to learn

Granted by the weapons: