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Flail: Difference between revisions

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(Corrected damage, corrected weight, added price)
Line 8: Line 8:
| handedness = one-handed
| handedness = one-handed
| type = Flails
| type = Flails
| damage = 1d6
| damage = 1d8
| damage type = Bludgeoning
| damage type = Bludgeoning
| heavy =  
| heavy =  
| reach =  
| reach =  
| dippable = yes
| dippable = yes
| weight kg = 2.7
| weight kg = 0.9
| weight lb = 5.4
| weight lb = 2
| price =  
| price = 50
| weapon actions = Concussive Smash, Weakening Strike, Tenacity
| weapon actions = Concussive Smash, Weakening Strike, Tenacity
}}
}}

Revision as of 09:38, 29 November 2023

Flail image

Flail is a mundane, nonmagical variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand.

Description Icon.png

A browning piece of brain sticks stubbornly to one of the spikes.

Properties

Damage
Details
Flails Flails
Rarity: Common
Enchantment: None
 One-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 50 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).