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Spiritual Weapon: Difference between revisions
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(Added note for attack/damage rolls) |
(Added damage and corrected notes) |
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| cost = bonus, spell2 | | cost = bonus, spell2 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = 1d8+1 | ||
| damage modifier = | | damage modifier = Spellcasting | ||
| damage type = | | damage type = Force | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
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| variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident | | variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident | ||
| notes = | | notes = | ||
* The caster's | * The caster's [[spellcasting modifier]] is added to both the damage and attack rolls of the summoned '''Spiritual Weapon'''. | ||
* The summoned weapon also gets the caster's [[proficiency bonus]] added to its {{Attack roll}}s. | |||
* The greataxe, greatsword, and halberd variants of '''Spiritual Weapon''' are functionally identical. The spear and trident variants are also functionally identical. | |||
| video = | | video = | ||
}} | }} |
Revision as of 23:54, 27 November 2023
Spiritual Weapon is a level 2 evocation spell. Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different Weapon Action.
Description
Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. The weapon is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types.
Duration: 10 turns. Only one Spiritual Weapon may be summoned at any time.
Properties
- Cost
- Bonus action + Level 2 Spell Slot
- Damage
- 1d8 + 1 (2~9) + Spellcasting modifier Force
- Details
- Range: 18 m / 60 ft
At higher levels
Upcast: For every 2 Spell Slot Levels higher than the original, the weapon gains 8 hit points and deals an additional 1d8Force damage.Variants
How to learn
Classes:
- Class Level 3: Cleric, and War Domain (Domain Spell)
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Notes
- The caster's spellcasting modifier is added to both the damage and attack rolls of the summoned Spiritual Weapon.
- The summoned weapon also gets the caster's proficiency bonus added to its Attack rolls.
- The greataxe, greatsword, and halberd variants of Spiritual Weapon are functionally identical. The spear and trident variants are also functionally identical.