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Returning Pike: Difference between revisions
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{{ up to date | 2023-08-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Pike PlusOne Icon.png | | image = Pike PlusOne Icon.png | ||
| icon = Pike PlusOne Unfaded Icon.png | | icon = Pike PlusOne Unfaded Icon.png | ||
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| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | | range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | ||
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. --> | | range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = | | ammunition = | ||
| finesse = | | finesse = | ||
| heavy = yes | | heavy = yes | ||
| light = | | light = | ||
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| reach = yes | | reach = yes | ||
| thrown = yes | | thrown = yes | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 8.1 | | weight kg = 8.1 | ||
| weight lb = 16.2 | | weight lb = 16.2 | ||
| price = 65 | | price = 65 | ||
| uid = MAG_Throwable_Pike | |||
| weapon actions = Rush Attack, Piercing Strike, Brace (Melee) | | weapon actions = Rush Attack, Piercing Strike, Brace (Melee) | ||
| uuid = 1047ac9f-7860-44fd-9154-0f06fe64936c | |||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* '''Homing Weapon:''' This weapon will return to its owner when thrown. | * '''Homing Weapon:''' This weapon will return to its owner when thrown. |
Revision as of 16:13, 27 November 2023
Returning Pike is an uncommon, lightly enchanted (+1) special variant of the Pikes family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat. Its design lends itself well to be thrown at enemies as a projectile.
A 'Crazy Wilbur' is a technique invented by the dwarvish Ticklebeard Clan. It involves getting your larger enemies to swallow your weapon, then calling it back to you - as messily as possible.
Properties
- Damage
- 1d10 + 1 (2~11) + Strength modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Extra Reach
- Thrown
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 8.1 kg / 16.2 lb
- Price: 65 gp
-
UID
MAG_Throwable_PikeUUID
1047ac9f-7860-44fd-9154-0f06fe64936c
Special
The holder of this item gains:
- Homing Weapon: This weapon will return to its owner when thrown.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- This weapon can be bought from Grat the Trader in the Goblin Camp