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Shillelagh: Difference between revisions
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| school = Transmutation | | school = Transmutation | ||
| ritual = | | ritual = | ||
| classes = Druid | | classes = Druid | ||
| class learns at level 1 = Druid, Nature Domain | | class learns at level 1 = Druid, Nature Domain:Domain Spell | ||
| class learns at level 2 = | | class learns at level 2 = | ||
| races = | | races = | ||
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Your [[Quarterstaff|staff]] or [[club]] becomes magical: it deals {{DieIcon|d8|Physical}} {{DamageText|1d8 + [[Ability Score Modifier|Wisdom Modifier]]|Bludgeoning}} damage, and uses your [[Ability Score Modifier|Spellcasting Ability]] for {{Attack Roll}}s. | Your [[Quarterstaff|staff]] or [[club]] becomes magical: it deals {{DieIcon|d8|Physical}} {{DamageText|1d8 + [[Ability Score Modifier|Wisdom Modifier]]|Bludgeoning}} damage, and uses your [[Ability Score Modifier|Spellcasting Ability]] for {{Attack Roll}}s. | ||
| | | cost = bonus | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = |
Revision as of 09:38, 27 November 2023
Shillelagh is a cantrip (Transmutation). It imbues the caster's weapon with nature power.
Description
Quarterstaff or Club Required.
Your staff or club becomes magical: it deals 1d8 + Wisdom ModifierBludgeoning damage, and uses your Spellcasting Ability for Attack rolls.
Properties
- Cost
- Bonus action
- Details
- Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Shillelagh
Duration: 10 turns
Creature's weapon is magical and deals 1d8Bludgeoning damage. Attack rolls use the wielder's Spellcasting Ability Modifier.
How to learn
External Links
- Shillelagh on the Forgotten Realms Wiki