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Ray of Sickness: Difference between revisions
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| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| classes = Sorcerer, Wizard | | classes = Sorcerer, Wizard | ||
| class learns at level 1 = Sorcerer, Wizard, Draconic Bloodline:Green/Poison | | class learns at level 1 = Sorcerer, Wizard, Draconic Bloodline:Green/Poison | ||
| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
Line 14: | Line 14: | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Magic Initiate: Wizard, Magic Initiate: Sorcerer | | granted by feats = Magic Initiate: Wizard, Magic Initiate: Sorcerer | ||
| granted by items = Staff of Crones | | granted by items = Staff of Crones:Short Rest | ||
| other ways to learn = * Granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]]. | |||
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them. | | summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them. | ||
| description = Possibly {{Cond|Poisoned|Poison}}s the target. | | description = Possibly {{Cond|Poisoned|Poison}}s the target. | ||
| | | cost = action, spell1 | ||
| attack roll = yes | | attack roll = yes | ||
| damage = 2d8 | | damage = 2d8 | ||
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| higher levels = | | higher levels = | ||
[[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| notes = | | notes = | ||
| video = Ray of Sickness Visuals.mp4 | | video = Ray of Sickness Visuals.mp4 | ||
}} | }} |
Revision as of 08:42, 27 November 2023
Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them.
Description
Possibly s the target.
Properties
- Cost
- Action + Level 1 Spell Slot
- Damage
- 2d8 (2~16) Poison
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8Poison damage for each Spell Slot Level above 1st.Condition: Poisoned
Duration: 2 turns
- Suffers Disadvantage on Attack rolls and Ability Checks.
How to learn
Classes:
- Class Level 1: Sorcerer, Wizard, and Draconic Bloodline (Green/Poison)
- Class Level 3: Arcane Trickster, and Eldritch Knight
Granted by the following items:
- Staff of Crones ( Recharge: Short rest)
Other ways to learn:
- Granted to s who choose the Eldritch Invocation at level 7+. When gained in this way, the spell can be cast once per Long Rest and doesn't expend Spell Slots.