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Glyph of Warding: Thunder: Difference between revisions
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| Concentration = None | | Concentration = None | ||
| Class = [[Bard]], [[Cleric]], [[Wizard]] | | Class = [[Bard]], [[Cleric]], [[Wizard]] | ||
|Area of Effect=4m / 13ft (Radius)|Duration=Until [[Long Rest]] (Ward)|Damage=<span style="color:#9966cc">5d8</span>|Damage Types=[[Damage Types|<span style="color:#9966cc">Thunder</span>]]}}]] | |Area of Effect=4m / 13ft (Radius)|Duration=Until [[Long Rest]] (Ward)|Damage=<span style="color:#9966cc">5d8</span>|Damage Types=[[Damage Types|<span style="color:#9966cc">Thunder</span>]]|Saving Throw=[[Dexterity]]}}]] | ||
==Description== | ==Description== |
Revision as of 02:15, 17 February 2023
Glyph of Warding: Thunder is variant of the Level 3 Abjuration Spell, Glyph of Warding. This variant of the spell allows spellcasters to inscribe a ward that explodes and deals Thunder
damage to enemies when triggered.
![](/w/images/thumb/3/36/Glyph_of_Warding_Thunder_Icon.png/240px-Glyph_of_Warding_Thunder_Icon.png)
"The glyphs explode and hurt everyone within range stepped on by an enemy. On save: Target still take half damage."
Damage | 5d8 |
---|---|
Damage Types | Thunder |
Range | 9m / 30ft |
Area of Effect | 4m / 13ft (Radius) |
School | Abjuration |
Saving Throw | Dexterity |
Concentration | None |
Duration | Until Long Rest (Ward) |
Class | Bard, Cleric, Wizard |
Description
The glyphs explode and hurt everyone within range stepped on by an enemy. On save: Target still take half damage.
Only one glyph can be active at a time.
Properties
Available to level 5 Bard, Cleric and Wizard.
- Damage:
5d8 (5~40)
Thunder