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Goblin Sharp-Eye: Difference between revisions
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'''Goblin Sharp- | '''Goblin Sharp-Eyes''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. The elite archers of goblinkind, they take to the [[High Ground Rules|high ground]] and snipe enemies from a distance to make up for their physical weakness in close quarters. | ||
Their ability to [[Ensnared (Condition)|ensnare]] party members and summon [[Worg|Worgs]] make them high priority targets in early combat encounters. They can use specialized [[arrows]], such as {{RarityItem|Arrow of Fire|alias=Arrows of Fire}}, if they possess them in their inventory. | Their ability to [[Ensnared (Condition)|ensnare]] party members and summon [[Worg|Worgs]] make them high priority targets in early combat encounters. They can use specialized [[arrows]], such as {{RarityItem|Arrow of Fire|alias=Arrows of Fire}}, if they possess them in their inventory. |
Revision as of 06:44, 26 November 2023
Goblin Sharp-Eye | |||||||
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Stats | |||||||
Level 2 | |||||||
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Race | Goblin | ||||||
Type | Humanoid | ||||||
HP | 12; 15TTactician | ||||||
AC | 13 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Small | ||||||
Weight | 35kg | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +2 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Blighted Village, Goblin Camp | ||||||
Faction | Cult of the Absolute | ||||||
Experience on kill | 20 | ||||||
Goblin Sharp-Eyes are a generic Goblin NPCs and enemies found throughout Act One. The elite archers of goblinkind, they take to the high ground and snipe enemies from a distance to make up for their physical weakness in close quarters.
Their ability to ensnare party members and summon Worgs make them high priority targets in early combat encounters. They can use specialized arrows, such as Arrows of Fire, if they possess them in their inventory.