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Hunter's Mark: Difference between revisions
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Line 4: | Line 4: | ||
| level = 1 | | level = 1 | ||
| school = Divination | | school = Divination | ||
| classes = Ranger | | classes = Ranger | ||
| class learns at level 2 = Ranger | | class learns at level 2 = Ranger | ||
| class learns at level 3 = Oath of Vengeance | | class learns at level 3 = Oath of Vengeance | ||
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If the target dies before the spell ends, you can use {{SAI|Reapply Hunter's Mark}} to mark a new creature. | If the target dies before the spell ends, you can use {{SAI|Reapply Hunter's Mark}} to mark a new creature. | ||
| | | cost = bonus, spell1 | ||
| range = ranged | | range = ranged | ||
| concentration = yes | | concentration = yes |
Revision as of 10:22, 24 November 2023
Template:Up to date
Hunter's Mark is a level 1 divination spell. This spell allows spellcasters to mark a creature as their prey and deal additional Physical damage to the targeted creature.
Description
Mark a creature as your quarry to deal an additional 1d6PhysicalDRS damage whenever you hit it with a weapon attack.
If the target dies before the spell ends, you can use
to mark a new creature.Properties
- Cost
- Bonus action + Level 1 Spell Slot
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Hunter's Mark Quarry
Duration: Until Long rest
How to learn
Classes:
- Class Level 2: Ranger
- Class Level 3: Oath of Vengeance
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items:
- Grymskull Helm ( Recharge: Long rest)
- Hunting Shortbow ( Recharge: Long rest)
Notes
- The damage bonus from this spell is treated as a "DRS" with thrown weapon attacks only
- In Early Access Hunter's Mark wasn't working properly with due to a bug.