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Wild Magic: Polymorph: Difference between revisions

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(Created page with "{{ActionPage | summary = '''Wild Magic: Polymorph''' is a Wild Magic effect of the {{Class|Wild Magic}}. This effect randomly polymorphs each creature in an area as a Sheep, including yourself. Similar to the {{SAI|Polymorph}} Spell. | description = You are transformed into a beast. | image = Wild Magic Turn Magic.webp | condition = Polymorphed | condition duration = 2 | class learns at level 1 = Wild Magic | notes = }} {{SorcererNavbox}}")
 
(Fixed wild magic sorcerer link)
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{{ActionPage
{{ActionPage
| summary = '''Wild Magic: Polymorph''' is a [[Wild Magic (Subclass Feature)|Wild Magic]] effect of the {{Class|Wild Magic}}. This effect randomly polymorphs each creature in an area as a Sheep, including yourself. Similar to the {{SAI|Polymorph}} Spell.
| summary = '''Wild Magic: Polymorph''' is a {{SAI|Wild Magic (passive feature)|Wild Magic}} effect of the {{Class|Wild Magic Sorcerer}}. This effect randomly polymorphs each creature in an area as a Sheep, including yourself. Similar to the {{SAI|Polymorph}} Spell.
| description = You are transformed into a beast.
| description = You are transformed into a beast.
| image = Wild Magic Turn Magic.webp  
| image = Wild Magic Turn Magic.webp  
| condition = Polymorphed
| condition = Polymorphed
| condition duration = 2
| condition duration = 2
| class learns at level 1 = Wild Magic
| class learns at level 1 = Wild Magic Sorcerer
| notes =  
| notes =  
}}
}}
{{SorcererNavbox}}
{{SorcererNavbox}}

Revision as of 08:51, 24 November 2023

Wild Magic Turn Magic.webp

Wild Magic: Polymorph is a Wild Magic Wild Magic effect of the Wild Magic Sorcerer Wild Magic Sorcerer. This effect randomly polymorphs each creature in an area as a Sheep, including yourself. Similar to the Polymorph Polymorph Spell.

Description

You are transformed into a beast.


Condition: Polymorphed

Polymorphed Polymorphed

Duration: 2 turns

  • Creature is turned into a harmless sheep with 3 Hit Points for 5 turns.
  • If the sheep's Hit Points are reduced to 0, the creature reverts to its original form with its original Hit Points.

How to learn

Classes: