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Blood Money: Difference between revisions

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Undead and Constructs can't receive {{Cond|Gaping Wounds}}. {{notes}}
Undead and Constructs can't receive {{Cond|Gaping Wounds}}. {{notes}}
| cost = action
| damage = weapon
| damage = weapon
| extra damage type = Piercing
| extra damage type = Piercing

Revision as of 11:12, 22 November 2023

Blood Money is a weapon action granted by Twist of Fortune.

Description

Strike out greedily, dealing an additional 4Damage TypesPiercing damage per 300 Gold that the target possesses.

Undead and Constructs can't receive Gaping Wounds Gaping Wounds. [See Notes]

Properties

Cost
Action
Damage
Normal weapon damage
Details
Attack roll
Recharge: Short rest

How to learn

Granted by the weapons:

Notes

  • Despite the ingame description of Blood Money stating that 'Undead and Constructs can't receive Gaping Wounds,' undead and constructs will take full damage based on the gold they are carrying.
  • Many bosses and tough enemies in the game can be assassinated with this action by 'reverse-pickpocketing' large sums of gold into the their inventory. However, the damage is dealt in separate instances of 4Damage TypesPiercing damage, so enemies with flat damage reduction - such as from armour with the Magical Plate property - are less susceptible.