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Command: Flee (Undead): Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> {{SpellPage | name = Command: Flee | image = Command Flee Undead.webp | level = 1 | school = Enchantment | no spell slot = yes | granted by items = Ring of Exalted Marrow | summary = This spell is a variant of {{SAI|Exhort the Risen}} and is similar to the spell {{SAI|Command: Flee}} except it applies to Undead only. It allows spellcasters to order their Undead target to flee from you...") |
HiddenDragon (talk | contribs) No edit summary |
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| level = 1 | | level = 1 | ||
| school = Enchantment | | school = Enchantment | ||
| summary = This spell is a variant of {{SAI|Exhort the Risen}} and is similar to the spell {{SAI|Command: Flee}} except it applies to Undead only. It allows spellcasters to order their Undead target to flee from you. | | summary = This spell is a variant of {{SAI|Exhort the Risen}} and is similar to the spell {{SAI|Command: Flee}} except it applies to Undead only. It allows spellcasters to order their Undead target to flee from you. | ||
| description = Command a creature to flee from you on its turn and do nothing else. | | description = Command a creature to flee from you on its turn and do nothing else. | ||
| | | cost = action | ||
| attack roll = | | attack roll = | ||
| recharge = Long Rest | | recharge = Long Rest | ||
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| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| variant of = Exhort the Risen | |||
| cannot be learned = yes | |||
| notes = | | notes = | ||
}} | }} |
Revision as of 21:53, 21 November 2023
Command: Flee is a level 1 enchantment spell. This spell is a variant of and is similar to the spell except it applies to Undead only. It allows spellcasters to order their Undead target to flee from you.
Description
Command a creature to flee from you on its turn and do nothing else.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Command: Flee
Duration: 1 turn
- Has to move as far away from the spellcaster by the fastest available means.
- Cannot take Actions, Bonus Actions, or Reactions.
How to learn
This spell is a variation of: