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Invisibility (spell): Difference between revisions

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| school = Illusion
| school = Illusion
| classes = Bard, Sorcerer, Warlock, Wizard, Circle of the Land, Arcane Trickster, Eldritch Knight
| classes = Bard, Sorcerer, Warlock, Wizard, Circle of the Land, Arcane Trickster, Eldritch Knight
| class learns at level 3 = Bard, Sorcerer, Warlock, Wizard, {{Class|Circle of the Land}} (Grassland)
| class learns at level 3 = Bard, Sorcerer, Warlock, Wizard, Circle of the Land:Grassland
| class learns at level 7 = Arcane Trickster
| class learns at level 7 = Arcane Trickster
| class learns at level 8 = Eldritch Knight
| class learns at level 8 = Eldritch Knight

Revision as of 11:37, 21 November 2023

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Invisibility.webp

Invisibility is a level 2 illusion spell. This spell allows spellcasters to turn themselves and other creatures Invisible Invisible to the naked eye.

Description

Touch a creature to turn it Invisible Invisible. Attacks against it have Disadvantage Icon.png Disadvantage. It attacks with Advantage Icon.png Advantage.

Invisibility breaks when you fail Stealth Checks on attacking, casting spells, or interacting with items.[See: Bugs]

Condition ends early if the creature attacks or casts a spell.

Properties

Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 2nd.

Condition: Invisible

Invisible Invisible

Duration: 10 turns

Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Granted by the following items:

Notes

Visuals

Bugs

  • The spell description above is an accurate description taken from the game. The condition description is correct. Casting a spell or attacking will end invisibility early.(2023-08-18)

External Links