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Paralysing Critical: Difference between revisions

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(Created page with "{{ActionPage | image = Paralysed Condition Icon.webp | summary = '''Paralysing Critical''' is a passive feature/reaction that allows the user to paralyse a humanoid after landing a critical hit. | description = Once per Long Rest, when scoring a Critical Hit on a humanoid, the wearer can {{Cond|Paralysed|Paralyse}} the target for 2 turns. | cost = reaction | recharge = Long Rest | condition = Paralysed | condition duration = 2...")
 
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| condition = Paralysed
| condition = Paralysed
| condition duration = 2
| condition duration = 2
| granted by items = Surgeon's Subjugating Amulet
| granted by items = Surgeon's Subjugation Amulet
}}
}}
[[Category:Passive features]]
[[Category:Passive features]]

Revision as of 08:10, 19 November 2023

Paralysed Condition Icon.webp

Paralysing Critical is a passive feature/reaction that allows the user to paralyse a humanoid after landing a critical hit.

Description

Once per Long Rest, when scoring a Critical Hit on a humanoid, the wearer can Paralyse Paralyse the target for 2 turns.

Properties

Cost:
Reaction
Details:
Recharge: Long rest

Condition: Paralysed

Paralysed Paralysed

Duration: 2 turns

How to learn

Granted by items: