Ad placeholder
Momentum (Condition): Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) |
m (Added "Cond" and "Condition Type" templates) |
||
Line 2: | Line 2: | ||
| effects = | | effects = | ||
* Spurred on by a sense of urgency. [[Movement Speed]] increased by {{Distance|m=1.5|ft=5}} per remaining duration of this effect. | * Spurred on by a sense of urgency. [[Movement Speed]] increased by {{Distance|m=1.5|ft=5}} per remaining duration of this effect. | ||
* Removed when | * Removed when {{Cond|Restrained}}, {{Condition Type|Incapacitated}}, {{Condition Type|Prone}}, or slowed down. | ||
}} | }} | ||
Revision as of 15:31, 10 November 2023
- Spurred on by a sense of urgency. Movement Speed increased by 1.5 m / 5 ft per remaining duration of this effect.
- Removed when , Incapacitated, Prone, or slowed down.
Sources of Momentum
Notes
Effects that apply Momentum do not stack but instead take the higher stack size.
Items that Apply Momentum
- Equipment:
- Boots of Elemental Momentum: Whenever the wearer deals Acid, Cold, Fire, Lightning or Thunder damage with Spells or Cantrip, they gain Momentum for 2 turns.
- Boots of Striding: Gains Momentum when casting a concentration spell. While concentrating, the wearer becomes immune to being pushed or knocked Prone.
- Spurred Band: If wearer starts a turn with 50% or less Hit Points, gains Momentum for 1 turn during combat.
- Springstep Boots: Gains Momentum for 3 turns when performing a Dash or similar action in combat.
- Gibus of the Worshipful Servant: At combat start, wearer gains Momentum equal to their Charisma Modifier.
- Haste Helm: At combat start, wearer gains Momentum for 3 turns.
- Weapons:
- Speedy Reply: Striking an enemy with this weapon bestows Momentum for 2 turns.
Items that Interact with Momentum
- Equipment:
- Chain of Liberation: Once per turn, the wearer can reduce the duration of their Momentum by 1 turn to Sprint, rushing forward in a straight 6m / 20ft. line that doesn't provoke Opportunity Attacks.