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Heroism: Difference between revisions
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| title = <div style="font-size:105%; font-family:Georgia;">''"Bolster yourself or an ally with valour and health. The target can not be [[Condition#Frightened|Frightened]] and gain 5 [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]] each turn."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Bolster yourself or an ally with valour and health. The target can not be [[Condition#Frightened|Frightened]] and gain 5 [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]] each turn."''</div> | ||
---- | ---- | ||
<div style="text-align:center;">[[File: | <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> | ||
---- | ---- | ||
| Range = 1.5m / 5ft | | Range = 1.5m / 5ft | ||
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== Properties == | == Properties == | ||
{{C|[[File: | {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} | ||
''Available to level 1 [[Bard]] and level 2 [[Paladin]]. | ''Available to level 1 [[Bard]] and level 2 [[Paladin]]. |
Revision as of 02:53, 11 February 2023
Heroism is an Evocation 1st Level Spells. This spell allows spellcasters to instill themselves or their allies with courage. The affected creatures can not be Frightened and gain temporary hit points.
Description
Bolster yourself or an ally with valour and health.
The target can not be Frightened and gain 5 temporary hit points each turn.
Properties
Action + File:Spell Icon.png Level 1 Spell Slot
Available to level 1 Bard and level 2 Paladin.
- Gain:
5 Temporary Hit Points
. - Range:
1.5m / 5ft
- Concentration:
Required
File:Heroism Condition Icon 3.png Heroism |
Duration: 10 turns
|
At Higher Levels
When the spell is upcast at 2nd Level or higher, you can target an additional creature for each spell slot level above 1st.