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Maiming Strike: Difference between revisions

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m (HiddenDragon moved page Maiming Strike (Weapon Action) to Maiming Strike)
(Corrected damage and added note on damage type)
Line 5: Line 5:
| description = Possibly {{Cond|Maimed|Maims}} your target. They can't move. Flying creatures can't be {{Cond|Maimed}}.
| description = Possibly {{Cond|Maimed|Maims}} your target. They can't move. Flying creatures can't be {{Cond|Maimed}}.
| damage = 1d4
| damage = 1d4
| damage type = Bludgeoning
| damage type = Slashing
| damage modifier = Strength
| damage modifier = Strength or Dexterity
| attack roll = yes
| attack roll = yes
| range = melee
| range = melee
Line 13: Line 13:
| condition duration = 2
| condition duration = 2
| recharge = Short Rest
| recharge = Short Rest
| notes =
* The '''1d4''' base damage is missing a damage type. Consequently, it ignores all resistances and even [[Damage Types#Toughness|toughness]].
}}
}}

Revision as of 03:36, 6 November 2023

Maiming Strike is a weapon action available to characters proficient in and wielding a thermodynamo axe in their main hand.

Description

Possibly Maims Maims your target. They can't move. Flying creatures can't be Maimed Maimed.

Properties

Damage
Details
Attack roll
 Melee: 1.5 m / 5  ft
Recharge: Short rest

Condition: Maimed

Maimed Maimed

Duration: 2 turns

Constitution saving throw

How to learn

Granted by wielding the following weapon types with proficiency:

Notes

  • The 1d4 base damage is missing a damage type. Consequently, it ignores all resistances and even toughness.