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Dawnburst Strike: Difference between revisions
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(add missing icon and other properties; correctly associate this action with The Sacred Star) |
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{{WeaponActionPage | {{WeaponActionPage | ||
| name = Dawnburst Strike | | name = Dawnburst Strike | ||
| weapons = The Sacred Star | | weapons = The Sacred Star | ||
| description = Deal additional {{DamageType|Radiant}} damage equal to your [[Proficiency Bonus]]. On a hit, light erupts around you in a 3m / 10ft area. Enemies in the light must succeed a DC 13 [[Constitution]] [[Saving Throw]] or be [[Blinded (Condition)|Blinded]]. | | description = Deal additional {{DamageType|Radiant}} damage equal to your [[Proficiency Bonus]]. On a hit, light erupts around you in a 3m / 10ft area. Enemies in the light must succeed a DC 13 [[Constitution]] [[Saving Throw]] or be [[Blinded (Condition)|Blinded]]. |
Revision as of 09:22, 5 November 2023
Dawnburst Strike is a weapon action granted by The Sacred Star.
Description
Deal additional Radiant damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m / 10ft area. Enemies in the light must succeed a DC 13 Constitution Saving Throw or be Blinded.
Properties
- Damage
- Normal weapon damage
- + Proficiency Bonus Bludgeoning
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Condition: Blinded
Duration: 3 turns
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Granted by the weapons:
- The Sacred Star
- Tough Sunrises (inaccessible)