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Trickery Domain: Difference between revisions
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=== Level 1 === | === Level 1 === | ||
==== {{ | * '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | ||
** {{SAI|Charm Person|c=16}} | |||
** {{SAI|Disguise Self|c=16}} | |||
==== {{SAI|Blessing of the Trickster|w=40|c=16}} ==== | |||
* Grant another creature [[Advantage]] on [[Stealth]] [[Ability Check|Checks]]. | * Grant another creature [[Advantage]] on [[Stealth]] [[Ability Check|Checks]]. | ||
=== Level 2 === | === Level 2 === | ||
==== {{ | ==== {{SAI|Invoke Duplicity|w=40|c=16}} ==== | ||
* {{ | * {{R|chadiv|icononly=yes}} '''Channel Divinity Action:''' Summon an illusion to distract your enemies. You and your allies receive [[Advantage]] on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{Distance|m=3|ft=10}} of it. | ||
=== Level 3 === | === Level 3 === | ||
* '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
** {{SAI|Mirror Image}} | |||
** {{ | ** {{SAI|Pass Without Trace|c=16}} | ||
** {{ | |||
=== Level 5 === | === Level 5 === | ||
* '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
** {{SAI|Bestow Curse|c=16}} | |||
** {{ | ** {{SAI|Fear|c=16}} | ||
** {{ | |||
=== Level 7 === | === Level 7 === | ||
* '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
** {{SAI|Dimension Door}} | |||
** {{ | ** {{SAI|Polymorph|c=16}} | ||
** {{ | |||
=== Level 8 === | === Level 8 === | ||
==== {{ | ==== {{SAI|Divine Strike: Poison|w=40}} ==== | ||
* Deal {{DamageText|1d8|Poison}} in addition to your weapon's weapon damage. | * Deal {{DamageText|1d8|Poison}} in addition to your weapon's weapon damage. | ||
=== Level 9 === | === Level 9 === | ||
* '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
** {{SAI|Dominate Person|c=16}} | |||
** {{ | ** {{SAI|Seeming|c=16}} | ||
** {{ | |||
== External Links == | == External Links == |
Revision as of 20:02, 31 October 2023
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A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic.
A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic.
Trickery Domain is one of the Subclasses of Cleric. These Clerics are more specialized in stealth and illusion magic.
Subclass Features
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Domain Spells: You gain spells from your domain. They are Always Prepared.
Level 2
- Channel Divinity Action: Summon an illusion to distract your enemies. You and your allies receive Advantage on Attack Rolls against a creature if both the attacker and the illusion are within 3 m / 10 ft of it.
Level 3
- Domain Spells: You gain spells from your domain. They are Always Prepared.
Level 5
- Domain Spells: You gain spells from your domain. They are Always Prepared.
Level 7
- Domain Spells: You gain spells from your domain. They are Always Prepared.
Level 8
Level 9
- Domain Spells: You gain spells from your domain. They are Always Prepared.