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Divine Strike: Thunder: Difference between revisions

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(Removed redirect to Divine Strike)
Tag: Removed redirect
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
| summary = '''Divine Strike''' is a {{Class|Tempest Domain}} Weapon Action and Reaction that deals extra Thunder damage upon a weapon strike (either melee or ranged).
| summary = '''Divine Strike: Thunder''' is a {{Class|Tempest Domain}} Weapon Action and Reaction that deals extra Thunder damage upon a weapon strike (either melee or ranged).
| description = [[File:Divine Strike Thunder Ranged.webp|150px|frameless|right]]
| description = [[File:Divine Strike Thunder Ranged.webp|150px|frameless|right]]
* {{SmallIcon|Divine Strike Thunder Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Thunder}} damage in addition to your weapon's damage.
* {{SmallIcon|Divine Strike Thunder Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Thunder}} damage in addition to your weapon's damage.
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* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
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Revision as of 18:49, 31 October 2023

Template:Up to date

Divine Strike: Thunder is a Tempest Domain Tempest Domain Weapon Action and Reaction that deals extra Thunder damage upon a weapon strike (either melee or ranged).

Description

Divine Strike Thunder Ranged.webp
  • Melee Skill: Once per turn deal 1d8Damage TypesThunder damage in addition to your weapon's damage.
  • Ranged Skill and Reaction: Deal an additional 1d8Damage TypesThunder damage.

Properties

Cost
Action
Damage
Normal weapon damage
+
D8 Thunder.png 1d8 (1~8) Damage TypesThunder
Details
Attack roll
 Range: Normal weapon range
Recharge: Per turn

How to learn

(Information not yet added.)

Notes

  • Can be done as a post-strike reaction (without spending reaction points) similar to Divine Smite for both melee and ranged attacks.
  • Divine Strike: Thunder (Melee) and Divine Strike: Thunder (Ranged) use the corresponding weapon.
  • Critical Hits will also double the damage die.
  • Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.