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Trident +1: Difference between revisions

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** [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]]
** [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]]
}}
}}
== External links ==
* {{FRWiki|Trident|long}}

Revision as of 22:48, 30 October 2023

Trident +1 image

Trident +1 is an uncommon, lightly enchanted (+1) variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

The brutal design of this weapon's trio of prongs forces pierced flesh apart.

Properties

One-handed damage
D6 Piercing.png 1d6 + 1 (2~7) + Strength modifier Damage TypesPiercing
Two-handed damage
D8 Piercing.png 1d8 + 1 (2~9) + Strength modifier Damage TypesPiercing
Details
Tridents Tridents
Rarity: Uncommon
Enchantment: + 1
 Versatile
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 450 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Disarming Strike Disarming Strike ()

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

Where to find

External links