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Doni: Difference between revisions

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== Chapter One ==
== Chapter One ==
After successfully rescuing [[Mirkon]] in the Quest [[Investigate the Beach]] and telling Doni the password, he reveals the '''Concealed Hatch''', giving access to the [[Tiefling Hideout]] in the [[Druid Grove]].
After successfully rescuing [[Mirkon]] in the Quest [[Investigate the Beach]] and telling Doni the password, he reveals the '''Concealed Hatch''', giving access to the [[Tiefling Hideout]] in the [[Druid Grove]].
After only saving Arabella and talking to him, he will disappear, presenting a DC 10 Investigation check to find the full-sized entrance (as opposed to the small-race entrance near the waterfall).


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{{NavCharacters|one}}

Revision as of 20:50, 29 October 2023

Doni
Doni.png
Stats
Level 1

STR

10

DEX

14
(+2)

CON

10

INT

10

WIS

10

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race [[Tiefling Tiefling|Tiefling Tiefling]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 5
Creature AC Icon.png  AC 12
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 25kg / 50lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +2
Passive features
Resistances
Resistant to Non-Magical Fire
Character information
Location The Hollow
Family Rikka (guardian)
3D Model
Doni Model.png

Doni is a Tiefling child in Baldur's Gate 3. He is one of the refugees at the Druid Grove with the other Tieflings, and is located in The Hollow. He doesn't talk and tries to avoid eye contact if spoken to. Doni is part of the children's gang led by Mol and he is Rikka's ward.


Background

Before ending up a refugee in the Druid Grove, Doni lost his father as well as his home. Different to the other Tiefling children, Doni doesn't talk and tries to avoid eye contact.

Chapter One

After successfully rescuing Mirkon in the Quest Investigate the Beach and telling Doni the password, he reveals the Concealed Hatch, giving access to the Tiefling Hideout in the Druid Grove.

After only saving Arabella and talking to him, he will disappear, presenting a DC 10 Investigation check to find the full-sized entrance (as opposed to the small-race entrance near the waterfall).

Template:NavCharacters