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Sentinelle (talk | contribs) (→Expertise: note : Wording implies the expertise also gives proficiency, but it's more like it doesn't require it. Can still select proficiency despite already having expertise. Might be patched with a game update.) |
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* [[Knowledge Domain]] [[Cleric|clerics]] gain expertise and proficiency in two skills, from a choice of [[Arcana]], [[History]], [[Nature]] and [[Religion]], at level 1. | * [[Knowledge Domain]] [[Cleric|clerics]] gain expertise and proficiency in two skills, from a choice of [[Arcana]], [[History]], [[Nature]] and [[Religion]], at level 1. | ||
* The Actor feat gives both expertise and proficiency in [[Deception]] and [[Performance]]. | * The Actor feat gives both expertise and proficiency in [[Deception]] and [[Performance]]. | ||
* [[Gnome#Rock Gnomes|Rock Gnomes]] have both expertise and proficiency in [[History]]. | |||
{{NavGameplay}} | {{NavGameplay}} | ||
[[Category:Character Creation]] | [[Category:Character Creation]] |
Revision as of 00:33, 29 October 2023
Skills are specific areas of expertise, each associated with an ability. When a creature is proficient in a specific skill, they may add their proficiency bonus to any ability checks made using that skill, in addition that skill's associated ability score modifier.
In addition to being proficient in a skill, a creature can also have expertise in a skill. This is available through various feats and class features.
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Ability Score | Skills |
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Proficiency
Characters receive multiple proficiencies during at Level 1.
- Two to four skill proficiency, depending on the chosen class.
- Backgrounds grant proficiency in two skills.
- Some races have proficiency or expertise in specific skills.
Other ways to become proficient in a skill include:
- Various class fearures.
- Some feats grant additonal skill proficiencies.
- Multiclassing into a bard, ranger or rogue allows the choice of one proficiency from that class's level one skill list.
Background Skill Proficiencies
Background | Skills | |
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Expertise
Expertise is a deeper form of Skill Proficiency, allowing a creature to add double its proficiency bonus to corresponding ability checks:
- Rogues gain expertise in two skills they are proficient in at both level 1 and level 6.
- Bards gain expertise in two skills they are proficient in at both level 3 and level 10.
- Knowledge Domain clerics gain expertise and proficiency in two skills, from a choice of Arcana, History, Nature and Religion, at level 1.
- The Actor feat gives both expertise and proficiency in Deception and Performance.
- Rock Gnomes have both expertise and proficiency in History.