Ad placeholder

Rhapsody: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 21: Line 21:
| special = * '''Scarlet Remittance:''' Gain a +1 bonus to {{Attack Roll}}s, damage, and [[Spell]] Save DC for every foe you slay, up to a maximum of +3.
| special = * '''Scarlet Remittance:''' Gain a +1 bonus to {{Attack Roll}}s, damage, and [[Spell]] Save DC for every foe you slay, up to a maximum of +3.
** The damage bonus granted by this item is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS."]]
** The damage bonus granted by this item is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS."]]
** '''{{SAI|Scarlet Saturation|w=40}}:''' {{action | bonus }}: If you have a +3 bonus from Scarlet Remittance, consume it to make your next attack a Critical Hit. {{Duration|2}} {{Recharge|Long Rest}}
** '''{{SAI|Scarlet Saturation|w=40}}:''' {{action | bonus }}: If you have a +3 bonus from Scarlet Remittance, consume it to make your next attack a Critical Hit. {{Duration|2}} ({{Recharge|Long Rest}})
** '''{{SAI|Scarlet Stupor|w=40}}:''' {{action | bonus }}: If you have a +3 bonus from Scarlet Remittance, consume it to give hostile creatures Disadvantage on Saving Throws aganst your spells. {{Duration|2}} {{Recharge|Long Rest}}
** '''{{SAI|Scarlet Stupor|w=40}}:''' {{action | bonus }}: If you have a +3 bonus from Scarlet Remittance, consume it to give hostile creatures Disadvantage on Saving Throws aganst your spells. {{Duration|2}} ({{Recharge|Long Rest}})
** '''{{SAI|Scarlet Regeneration|w=40}}:''' {{action}}: If you have a +3 bonus from Scarlet Remittance, consume it to regain {{DamageText | 3d10 |Healing}}. {{Recharge|Long Rest}}
** '''{{SAI|Scarlet Regeneration|w=40}}:''' {{action}}: If you have a +3 bonus from Scarlet Remittance, consume it to regain {{DamageText | 3d10 |Healing}}. ({{Recharge|Long Rest}})
* '''Sweet Bloodletting:''' Possibly inflict {{Cond|Bleeding}} when hitting a creature with this weapon while [[Hide|Hiding]] or {{Cond|Invisible}}.
* '''Sweet Bloodletting:''' Possibly inflict {{Cond|Bleeding}} when hitting a creature with this weapon while [[Hide|Hiding]] or {{Cond|Invisible}}.
| weapon actions = Piercing Strike
| weapon actions = Piercing Strike
}}
}}

Revision as of 10:27, 28 October 2023

Rhapsody image

Rhapsody is a very rare, lightly enchanted (+1) special variant of the Daggers family of weapons that grants better Attack rolls, damage, and Spell Save DC for every foe slain (up to 3) and possibly inflicts Bleeding Bleeding while the wielder is Hiding or Invisible Invisible.

Description Icon.png

Cazador's love of poetry arose after he read on the naked stomach of a dead child in his homeland. The child was hung from the lowest branch of a tree. Cazador read the poem, and looked at the child, and he knew that here was the artform for him.

Properties

Damage
Details
Daggers Daggers
Rarity: Very Rare
Enchantment: + 1
 One-Handed
Finesse Finesse
Light (weapon property) Light
Thrown Thrown
 Melee: 1.5 m / 5  ft
 Weight: 0.45 kg / 0.9 lb
Price: 480 gp

Special

The holder of this item gains:

  • Scarlet Remittance: Gain a +1 bonus to Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3.
    • The damage bonus granted by this item is treated as a "DRS."
    • Scarlet Saturation Scarlet Saturation: Bonus action: If you have a +3 bonus from Scarlet Remittance, consume it to make your next attack a Critical Hit. Duration: 2 turns ( Recharge: Long rest)
    • Scarlet Stupor Scarlet Stupor: Bonus action: If you have a +3 bonus from Scarlet Remittance, consume it to give hostile creatures Disadvantage on Saving Throws aganst your spells. Duration: 2 turns ( Recharge: Long rest)
    • Scarlet Regeneration Scarlet Regeneration: Action: If you have a +3 bonus from Scarlet Remittance, consume it to regain 3d10 hit points. ( Recharge: Long rest)
  • Sweet Bloodletting: Possibly inflict Bleeding Bleeding when hitting a creature with this weapon while Hiding or Invisible Invisible.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Where to find