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Trident of the Depths: Difference between revisions

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(removed intrinsic elemental damage, which is instead tied to the hiemal strike ability. specified that the weapon cannot be obtained without exploits.)
(re-added intrinsic cold damage, previous edit was in error, referring to an unused version of the same weapon)
Line 12: Line 12:
| damage = 1d6 + 3
| damage = 1d6 + 3
| damage type = Piercing
| damage type = Piercing
| extra damage =  
| extra damage = 1d6 cold
| versatile damage = 1d8 + 3
| versatile damage = 1d8 + 3
| enchantment = +3
| enchantment = +3

Revision as of 21:26, 7 November 2023

Trident of the Depths image

Trident of the Depths is a common, highly enchanted (+3) special variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.


Properties

One-handed damage
D6 Piercing.png 1d6 + 3 (4~9) + Strength modifier Damage TypesPiercing
Two-handed damage
D8 Piercing.png 1d8 + 3 (4~11) + Strength modifier Damage TypesPiercing
Extra damage
Details
Tridents Tridents
Rarity: Common
Enchantment: + 3
 Versatile
 Can't Dual Wield
 Melee: 1.5 m / 5  ft
 Weight: 1.6 kg / 3.2 lb
Price: 40 gp

Special

The holder of this item gains:

  • Hiemal Strike Hiemal Strike: Pierce a creature with your frost-rimed trident dealing an additional 1d10Damage TypesCold damage and Chill Chill it.

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