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Dominate Beast: Difference between revisions
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| ritual = | | ritual = | ||
| classes = Druid, Sorcerer, Nature Domain, Archfey, Great Old One | | classes = Druid, Sorcerer, Nature Domain, Archfey, Great Old One | ||
| class learns at level 7 = Druid, Sorcerer, Nature Domain, Archfey, Great Old One | | class learns at level 7 = Druid, Sorcerer, Nature Domain, Archfey, Great Old One, Circle of the Land:Mountain or Underdark | ||
| class learns at level 10 = | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
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| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = | ||
}} | }} | ||
== External links == | == External links == | ||
* {{FRWiki|Dominate beast|long}} | * {{FRWiki|Dominate beast|long}} |
Revision as of 11:22, 21 November 2023
Dominate Beast is a level 4 enchantment spell. This spell allows spellcasters to temporarily charm a Beast into fighting alongside the caster, rather than against them.
Description
Make a Beast fight alongside you. Every time the Beast takes damage, it makes a Wisdom Saving throw against your domination.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Dominated
Duration: 10 turns
- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.
How to learn
Classes:
- Class Level 7: Druid, Sorcerer, Nature Domain, Archfey, Great Old One, and Circle of the Land (Mountain or Underdark)
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items: