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Wall of Thorns: Difference between revisions

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(remove upcast)
m (In the first column it said that movement speed gets halved while in the area of the spell. This is incorrect as it should be quartered, which is also what it says in the second column.)
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| level = 6
| level = 6
| school = Conjuration
| school = Conjuration
| ritual =
| ritual =  
| classes = Druid
| classes = Druid
| class learns at level 11 = Druid
| class learns at level 11 = Druid
| class learns at level 2 =
| class learns at level 2 =  
| races =
| races =  
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 2 =
| race learns at level 2 =  
| summary = This spell allows spellcasters to conjure a wall of brambles, Entangling and damaging any creatures who are in the area, or trying to pass through.
| summary = This spell allows spellcasters to conjure a wall of brambles, Entangling and damaging any creatures who are in the area, or trying to pass through.
| description = Create a wall of pliable, twisting thorns surrounded by Entangling vines. Creatures can move through the wall, but take {{DamageText|7d8|Piercing}} damage per turn, their [[Movement Speed]] is halved due to [[Difficult Terrain]], and they may become {{Cond|Entangled}}.
| description = Create a wall of pliable, twisting thorns surrounded by Entangling vines. Creatures can move through the wall, but take {{DamageText|7d8|Piercing}} damage per turn, their [[Movement Speed]] is quartered due to [[Difficult Terrain]], and they may become {{Cond|Entangled}}.
| action type = action
| action type = action
| attack roll =
| attack roll =  
| damage = 7d8
| damage = 7d8
| damage modifier =
| damage modifier =  
| damage type = Piercing
| damage type = Piercing
| damage save = Dexterity
| damage save = Dexterity
| damage save effect = half
| damage save effect = half
| damage per =
| damage per =  
| extra damage =
| extra damage =  
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| extra damage per =
| extra damage per =  
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged
| range m =  
| range m =  
| range ft =  
| range ft =  
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition =
| condition =  
| condition duration =
| condition duration =  
| condition save =
| condition save =  
| area = Twisting Vines
| area = Twisting Vines
| area category = area
| area category = area
| area shape = Line
| area shape = Line
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration = 60
| area duration = 60
| area turn start damage = 7d8
| area turn start damage = 7d8
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| area turn start damage save = Dexterity
| area turn start damage save = Dexterity
| area turn start damage save effect = half
| area turn start damage save effect = half
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition = Wall of Thorns
| area condition = Wall of Thorns
| area condition 2 = Difficult Terrain
| area condition 2 = Difficult Terrain
| area condition 3 = Entangled
| area condition 3 = Entangled
| area condition 4 =
| area condition 4 =  
| higher levels =
| higher levels =  
| variants =
| variants =  
| notes = * This spell creates a wall from the first targeted point to the second targeted point, a distance of up to {{Distance|m=36|ft=120}}. The wall is {{Distance|m=4|ft=13}} wide.
| notes = * This spell creates a wall from the first targeted point to the second targeted point, a distance of up to {{Distance|m=36|ft=120}}. The wall is {{Distance|m=4|ft=13}} wide.
| video =
| video =  
}}
}}



Revision as of 10:22, 30 October 2023

Template:Up to date

Wall of Thorns.webp

Wall of Thorns is a level 6 conjuration spell. This spell allows spellcasters to conjure a wall of brambles, Entangling and damaging any creatures who are in the area, or trying to pass through.

Description

Create a wall of pliable, twisting thorns surrounded by Entangling vines. Creatures can move through the wall, but take 7d8Damage TypesPiercing damage per turn, their Movement Speed is quartered due to Difficult Terrain, and they may become Entangled Entangled.

Properties

Damage
D8 Piercing.png 7d8 (7~56) Damage TypesPiercing (Dexterity save to halve)
Details
 Range: 18 m / 60 ft
Creates Area: Twisting Vines
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Twisting Vines

Twisting Vines Twisting Vines

Duration: 60 turns

Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.

Type: Surface

Condition: Entangled

Entangled Entangled

Spell save DC  Strength saving throw

Condition: Difficult Terrain: Vines

How to learn

Classes:

Notes

  • This spell creates a wall from the first targeted point to the second targeted point, a distance of up to 36 m / 120 ft. The wall is 4 m / 13 ft wide.

Bugs

  • The in-game tooltip says the duration is 1 turn, but this is incorrect. The duration may be until Long Rest.

External Links