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Paralyzing Ray: Difference between revisions
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HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) No edit summary |
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| level = 3 | | level = 3 | ||
| school = Necromancy | | school = Necromancy | ||
| summary = This spell | | summary = This spell {{Cond|Paralysed|paralyses}} its target. | ||
| description = | | description = {{Cond|Paralysed|Paralyses}} its target. | ||
| action type = action | | action type = action | ||
| damage = | | damage = |
Revision as of 11:20, 18 October 2023
Paralyzing Ray is a level 3 necromancy spell. This spell its target.
Description
its target.
Properties
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Paralysed
Duration: 2 turns
- Cannot move or take Actions, Bonus actions, or Reactions.
- Automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the creature automatically succeed.
- Any Attack roll made against this creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.