Ad placeholder
Phalar Aluve: Sing: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ up to date | 2023-10-18 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-10-18 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Phalar Aluve: Sing''' is a Class Action granted by the {{RarityItem|Phalar Aluve}}. It is a variant of {{SAI|Phalar Aluve: Melody}}. The sword boosts your allies mental defenses and gives them a bonus to their [[Attack Rolls]]. | | summary = '''Phalar Aluve: Sing''' is a Class Action granted by the {{RarityItem|Phalar Aluve}}. It is a variant of {{SAI|Phalar Aluve: Melody}}. The sword boosts your allies mental defenses and gives them a bonus to their [[Attack Rolls]]. | ||
| description = The sword sings a melody. All allies within {{Distance|m=6|ft=20}} of range have a 1d4 bonus to | | description = The sword sings a melody. All allies within {{Distance|m=6|ft=20}} of range have a 1d4 bonus to {{Attack Roll}}s and {{Saving Throw}}s. | ||
The sword will stop singing if unequipped. | The sword will stop singing if unequipped. | ||
Line 28: | Line 28: | ||
| granted by items = Phalar Aluve | | granted by items = Phalar Aluve | ||
| notes = | | notes = | ||
* The in-game tooltip specifies that the bonus to saving throws applies to Charisma, Wisdom, or Intelligence ones. This is not true. The bonus applies to {{em|all}} saving throws, including [[Death Saving Throw|death saving throws]]. | |||
}} | }} | ||
[[Category:Actions]] | [[Category:Actions]] |
Revision as of 08:29, 2 January 2024
Template:Up to date
Phalar Aluve: Sing is a Class Action granted by the Phalar Aluve. It is a variant of . The sword boosts your allies mental defenses and gives them a bonus to their Attack Rolls.
Description
The sword sings a melody. All allies within 6 m / 20 ft of range have a 1d4 bonus to Attack rolls and Saving throws.
The sword will stop singing if unequipped.
Properties
- Cost:
- Action
- Details:
- Recharge: Short rest
Condition: Singing Sword: Singing
Duration: 5 turns
- All allies within 6 m / 20 ft of range have 1d4 bonus to Attack rolls and Saving throws.
Condition: Singing Sword: Song
- Wielder has 1d4 bonus to Attack rolls and Saving throws.
How to learn
Notes
- The in-game tooltip specifies that the bonus to saving throws applies to Charisma, Wisdom, or Intelligence ones. This is not true. The bonus applies to all saving throws, including death saving throws.