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Phalar Aluve: Shriek: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ up to date | 2023-10-18 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | summary = '''Phalar Aluve: Shriek''' is a Class Action granted by the {{RarityItem|Phalar Aluve}}. It is a variant of {{SAI|Phalar Aluve: Melody}}. The sword boosts your allies mental defenses and | description = The sword Shrieks. All enemeis within {{Range|m=6|ft=20}} of range have a 1d4 penalty to Charisma, Wisdom and Intelligence {{SavingThrow}}s. Affected creatures...") |
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{{ up to date | 2023-10-18 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-10-18 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Phalar Aluve: Shriek''' is a Class Action granted by the {{RarityItem|Phalar Aluve}}. It is a variant of {{SAI|Phalar Aluve: Melody}}. The sword | | summary = '''Phalar Aluve: Shriek''' is a Class Action granted by the {{RarityItem|Phalar Aluve}}. It is a variant of {{SAI|Phalar Aluve: Melody}}. The sword penalizes your enemies' mental [[Saving Throws]], and causes you to deal extra {{DamageType|Thunder}} damage whenever you hit it with this weapon. | ||
| description = The sword Shrieks. All | | description = The sword Shrieks. All enemies within {{Range|m=6|ft=20}} of range have a 1d4 penalty to Charisma, Wisdom and Intelligence {{SavingThrow}}s. Affected creatures receive an extra {{DamageText|1d4|Thunder}} damage. | ||
The sword will stop singing if unequipped. | The sword will stop singing if unequipped. |
Revision as of 07:25, 18 October 2023
Template:Up to date
Phalar Aluve: Shriek is a Class Action granted by the Phalar Aluve. It is a variant of . The sword penalizes your enemies' mental Saving Throws, and causes you to deal extra Thunder damage whenever you hit it with this weapon.
Description
The sword Shrieks. All enemies within Range: 6 m / 20 ft of range have a 1d4 penalty to Charisma, Wisdom and Intelligence Saving throws. Affected creatures receive an extra 1d4Thunder damage.
The sword will stop singing if unequipped.
Properties
- Cost:
- Action
- Details:
- Recharge: Short rest
Condition: Singing Sword: Shrieking
Duration: 5 turns
- Enemies within 6 m / 20 ft of range have 1d4 penalty to all[See Notes] Saving throws. The sword deals an additional 1d4Thunder damage to creatures affected by the shrieked.
Condition: Singing Sword: Shriek
- Affected entity has 1d4 penalty to all[See Notes] Saving throws. When it is attacked, it takes an additional 1d4Thunder damage.